[樂(lè)游網(wǎng)導(dǎo)讀]DOTA2最近在網(wǎng)絡(luò)上流傳出一則消息DOTA2最新版本6.82的改動(dòng)日志出現(xiàn)了,其中很多英雄被改,包括道具以及地圖的一些bug修改。
Queen of Pain
·Turn rate increased from 0.5 to 1.0.
·Scream of Pain radius increased from 475 to 525.
·Sonic Wave cooldown rescaled from 135 to 100.
痛苦女王
·轉(zhuǎn)身速率從0.5提升至1.0
·痛苦尖叫的作用范圍從475增加到525
·超聲沖擊波的冷卻時(shí)間從135秒降低至100秒
Razor
·Static Link coolown increased from 25 to 30
·Eye of the Storm damage per strike reduced from 37.5/50/62.5 to 18/25/32
·Eye of the Storm now strike 2 units per interval.[?]
[?]One lightning strikes enemy units with the lowest health and reducing their armor,and the other one strikes enemy units randomly without armor reducing.
閃電幽魂
·靜電鏈接的冷卻時(shí)間從25秒增加至30秒
·風(fēng)暴之眼每次的打擊傷害從37.5/50/62.5降低至18/25/32
·風(fēng)暴之眼現(xiàn)在一次能打擊兩個(gè)單位。[?]
[?]一個(gè)打擊生命值最低的敵方單位,并降低其護(hù)甲,另一個(gè)隨機(jī)打擊敵方單位,但沒(méi)有降低護(hù)甲的效果。
Riki
·Base movement speed increased from 300 to 305
·Now Riki has no collision size in Smoke Screen.
力丸
·基礎(chǔ)移動(dòng)速度從300提升至305
·現(xiàn)在力丸在煙幕中無(wú)碰撞體積
QOP這次加強(qiáng)很多啊,終于全面加強(qiáng)了,我一直感覺(jué)QOP不怎么強(qiáng),但是不知道為什么冰蛙一直不加強(qiáng)。至于電棍這個(gè),有點(diǎn)扯,即使這個(gè)改動(dòng)真是泄露的,正式版估計(jì)也不會(huì)有。
Sand King
·Movement speed increased from 300 to 305.
·Sand Storm damage rescaled from 25/50/75/100 to 40/60/80/100.
·Sand Storm now deals composite damage.
沙王
·移動(dòng)速度從300提高到305
·沙塵暴的傷害從每秒25/50/75/100點(diǎn)平衡為每秒40/60/80/100點(diǎn)
·沙塵暴現(xiàn)在造成混合傷害
Shadow Demon
·Soul Catcher duration reduced from 12 to 8.
暗影惡魔
·靈魂獵手的持續(xù)時(shí)間從12秒降低至8秒
Shadow Fiend
·Necromastery now gives 10 bonus experience a soul.[?]
[?]The bonus experience will not go with the released souls.
影魔
·支配死靈每收集1個(gè)靈魂,都能提供給影魔10點(diǎn)額外經(jīng)驗(yàn)[?]
[?]這些經(jīng)驗(yàn)不會(huì)因?yàn)殪`魂減少而失去
我發(fā)現(xiàn)這個(gè)改動(dòng)針對(duì)經(jīng)驗(yàn)動(dòng)的手很多啊
Shadow Shaman
·Hex duration decreased from 1.25/2/2.75/3.5 to 0.5/1.5/2.5/3.5.
·Hex manacost decreased from 110/140/170/200 to 60/100/140/180
·Mass Serpent Ward cooldown increased from 110 to 130[?]
[?]Aghanim*s Scepter cooldown remains 110.
·Mass Serpent Ward gold bonus increased from 26-38 to 34-46.
暗影薩滿
·妖術(shù)的持續(xù)時(shí)間從1.25/2/2.75/3.5秒平衡為0.5/1.5/2.5/3.5秒,魔法消耗從110/140/170/200點(diǎn)降低至60/100/140/180點(diǎn)
·群蛇守衛(wèi)的冷卻時(shí)間從110秒增加到130秒[?]
[?]神杖升級(jí)后冷卻時(shí)間依舊為110秒
·群蛇守衛(wèi)的金錢獎(jiǎng)勵(lì)從26-38提升至34-46
Silencer
·Intelligence steal distance increased from 900 to 1200.
沉默術(shù)士
·偷取智力的范圍從900增加到1200
Spirit Breaker
·Nether Strike
·Aghanim*s Scepter range increased from 850 to 1000.
·Aghanim*s Scepter Great Bash radius increased from 250 to 300.
裂魂人
·阿哈利姆神杖升級(jí)后幽冥一擊的施法距離從850提高到1000,作用范圍從250提升至300
小y再見(jiàn),再也不見(jiàn)。
團(tuán)戰(zhàn)可以輸,沉默必須先死!
白牛:我路過(guò)的。
Timbersaw
·Added Aghanim*s Scepter upgrade:
·Chakram cast range increased from 1200 to 1400.
·Timber Chain can now fire the blade,retrieve the blade with refreshed Chakram once Timbersaw arrives.
伐木機(jī)
·為伐木機(jī)添加了一個(gè)神杖升級(jí)效果:
·神杖升級(jí)后鋸齒飛輪的施法距離從1200提升至1400,并且伐木鋸鏈可以鉤住飛鋸,鉤過(guò)去后會(huì)收回飛鋸,并刷新鋸齒飛輪的冷卻時(shí)間
Tinker
·Added Aghanim*s Scepter upgrade:
·March of the Machines:robotic minions movement speed increased from 500 to 600.
·Rearm:channeling time change into cast time.[?]
[?]Which means interrupting Rearm will not waste Tinker*s mana.
修補(bǔ)匠
·增加神杖升級(jí)效果:
機(jī)器人的進(jìn)軍:小機(jī)器人的行進(jìn)速度從500提升到600
再填裝:吟唱時(shí)間改為施法時(shí)間[?]
[?]這意味著再填裝被打斷也不會(huì)消耗TK的魔法。
A杖2
PS:伐木機(jī)和TK的A杖改動(dòng)我之前都YY中了!
but,瞬間感覺(jué)這個(gè)真實(shí)性下降了一大截啊……
Treant Protecto
·Nature*s Guise fade time decreased from 2 to 1.5.
·Leech Seed heal radius increased from 500 too700.
樹(shù)精衛(wèi)士
·大自然的掩護(hù)的漸隱時(shí)間從2秒降低至1.5秒
·寄生種子的治療范圍從500提升至700
Troll Warlord
·Berserker*s Rage bonus movement speed increased from 10/20/30/40 to 15/30/45/60
巨魔戰(zhàn)將
·狂戰(zhàn)士之怒提供的移動(dòng)速度從10/20/30/40點(diǎn)提高到15/30/45/60點(diǎn)
Tusk
·Warlus PUNCH! cooldown reduced from 25/20/15 to a constant 14.
·Warlus PUNCH! critical Multiplier rescaled from 350% to 250%/300%/350%
巨牙海民
·海象神拳冷卻時(shí)間從25/20/15秒降低至恒定的14秒
·海象神拳的暴擊倍數(shù)從3.5平衡為2.5/3.0/3.5
海民加強(qiáng)不是一點(diǎn)點(diǎn)啊,可惜原來(lái)的DK已經(jīng)不在了。
Venomancer
·Poison Sting movement speed slow increased from 11%12%/13%/14% to a constant 14%
劇毒術(shù)士
·毒刺的減速效果從11%/12%/13%/14%固定為14%
Viper
·Corrosive Skin no longer slows enemy*s attack speed.
冥界亞龍
·腐蝕皮膚不再降低攻擊速度
毒龍小削,感覺(jué)幅度還可以稍大點(diǎn)。
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